New community-driven Bevy tutorials position themselves as “Rails guides” for game dev

April 11, 2026
A focused group meeting in an office setting with diverse team members and a laptop featuring tech stickers.
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A small group’s notes, grown into something bigger

It has been reported that a set of Bevy game-development guides that started as notes for a group of friends has matured into a full-fledged reference — what the author likens to the Rails guides, but for Bevy. The collection lives on taintedcoders.com and, allegedly, aims to bridge the gap between quick-start tutorials and long-form engine documentation. Short, practical, and opinionated — just what developers hungry for clarity tend to prefer.

The author behind the project is a longtime Ruby-on-the-web programmer who built the site with Staticky, a static site generator they reportedly wrote in Ruby. Alongside the guides, the author maintains a Bevy Starter and an Awesome Bevy repo to collect useful community resources, and writes about Rust development on Solana at Soldev. The guides are said to be current with Bevy version 0.18, which matters if you’ve ever wrestled with breaking API changes.

How to jump in

New to Bevy? Start with the Pong Tutorial. Comfortable and in a hurry? The TLDR is the first stop. Want to reach out or flag errors? You can contact the author at nolanjtait@gmail.com. These guides are curated with a teacher’s eye — they’re practical, no-nonsense, and aimed at getting learners from confused to confident.

Why does this matter? Rust + Bevy is one of the liveliest corners of modern game development right now, and curated, community-minded resources lower the barrier to entry. Call it mentorship at scale: one developer’s notes becoming a roadmap for many. Not a bad outcome for a few friends who wanted to learn together.

Sources: taintedcoders.com, Hacker News